Bible Match Ups
1972
Designed by (Uncredited)
Published by Standard Publishing
Mechanics
Description
Includes a 2-sided gameboard to play two separate games: " Match*A*Book " " The object of the game is to match books of the Bible in pairs. Any two books in order are considered a pair. For example: if Luke is captured, it would take either Mark or John to make a pair. " " Match*A*Verse " " The object of the game is to match halves of Bible verses. "
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Game data sourced from BoardGameGeek, used under their API terms.
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