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TRES

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TRES

TRES

2016

Designed by 新澤 大樹 (Taiki Shinzawa)

Published by 倦怠期 (Kentaiki)

Mechanics
Description

TRES is an abstract strategy game for two players, played on a hex grid, with stickered metal nuts. Each player receives 12 nuts, four each of values 1, 2, and 3. The nuts start in a player's home row, placed in four stacks, with 1 on the bottom, 2 above that, and 3 atop. On their turn, a player may move one of their nuts from the top of a stack forward (never backwards). Pieces may land on empty spaces or nuts of a lower value (of either player) than the moving piece. Pieces may jump over stacks of nuts equal to the moving piece's value or higher. If a piece if moved forward again from an opponent's home row, that piece is removed from the game and the player earns a number of points equal to the value printed on the nut's sticker. The first player to 15 (or more) points wins.

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Game data sourced from BoardGameGeek, used under their API terms.