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Speedy Gonzales

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Speedy Gonzales

Speedy Gonzales

1992

Designed by Werner Kern

Published by Schmidt International

Description

Speedy Gonzales is an original race game, where chance has a rather large part, but also tactics are important. The game is played in two phases. In the first phase, the players set their water-gourds - small tokens - along the route. In the second phase, the race itself, each player on his or her turn is confronted with a difficult choice -- either drink one or more water-gourds, and then roll a die for as many gourds drunk (with distribution - 0, 1, 2, 2, 3, 4) and advance the number indicated, or advance one space without using a water-gourd. Players can collect water-gourds by landing on spaces with them, but cannot carry more than three at the same time. For those not far-sighted enough to plan for the future, some wells are available along the way.

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Game data sourced from BoardGameGeek, used under their API terms.