Tiamat
2005
Designed by Daniel Solis
Published by Luchacabra
Categories
Mechanics
Description
This is an abstract game that kind of resembles the old old video game "Snake" -- where you moved your snake around the screen eating blocks, and each block you ate lengthened your tail, making it harder to move. But, your moving around a set of circular rings, collecting blocks that have different scoring values, in competition with everyone else collecting blocks that will grow your snake, and trying to end at the centre square with the most valuable snake you can get. Full rules at: http://www.luchacabra.com/?p=18
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Tiamat” on YouTube%2Fpic4715887.jpg&w=1440&q=75)