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Tiamat

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Tiamat

Tiamat

2005

Designed by Daniel Solis

Published by Luchacabra

Description

This is an abstract game that kind of resembles the old old video game "Snake" -- where you moved your snake around the screen eating blocks, and each block you ate lengthened your tail, making it harder to move. But, your moving around a set of circular rings, collecting blocks that have different scoring values, in competition with everyone else collecting blocks that will grow your snake, and trying to end at the centre square with the most valuable snake you can get. Full rules at: http://www.luchacabra.com/?p=18

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Game data sourced from BoardGameGeek, used under their API terms.