Medievalia
2007
Designed by Michele Quondam
Published by Giochix.it
win reward year service battle fight behalf king lord fief fief uncultivated land piece village wanderer neighbor fief grant bad adversary hesitate try kill maybe reward punishmentmedievalia strategic game player represent feudal lord try prevail neighbor phase game player develop fief increase number cultivate field population subsequently begin construct building specialize population profession ability start create army operation perform way player put card hand card come play cost certain resource produce certain resource produce resource game allow play powerful card provide maneuverabilityhome page httpswwwgiochixitschedaphpitemampcrowdamplingua
We may earn a small commission when you buy through these links.
%2Fpic233919.jpg&w=3840&q=75)