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Easy School

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Easy School

Easy School

2007

Designed by Michele Mura

Published by Abacusspiele, Red Glove, Red Glove, ABACUSSPIELE

Description

Extracted from Boardgame News Game Preview by Andrea Liga Ligabue & W. Eric Martin: In Easy School, each player takes on the role of a college student who has to pass as many exams as possible. To succeed in this quest, players may ask for help from nerds, hack computers to change their marks, give gifts to teachers, and (to throw out an oddball suggestion) study. As those who recall their university days will recall, stress is always right around the corner, and stressed students can t hope to succeed. Students can just try to avoid stress or they can look for relaxation by interrupting their opponents own attempts to study. At the end of the game—which comes when a player draws the second special card announcing the end of semester—players calculate their scores, and the player with the highest final score wins.

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Game data sourced from BoardGameGeek, used under their API terms.