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Mobsters

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Mobsters

Mobsters

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Designed by Jeroen Vande Velde

Published by (Looking for a publisher)

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Description

As a member of a notorious family, you are sent out to take over and control a new city. Explore the city and take the crucial points with your mobsters to collect resources. Expand your family by hiring new mobsters, building safehouses and having shootouts, street fights, to weaken your opponents. Take out your competitors to gain sole control of the city. Players place city tiles to make up the city and move their mobsters to the best tiles to collect resources. Those resources can be used to hire new mobsters, build safehouses and take special actions. Some city tiles have special public buildings like the city hall, the courthouse, police station... The player that has taken control of 4 public buildings, wins the game. Be aware, your opponents can thwart you with all kinds of contracts, steal your resources and attack you directly. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.