Crackernomics
2006
Designed by Mark Liebig
Published by KSA International
Categories
Mechanics
Description
This is an educational Ages 8 and up game designed to teach business concepts like: global markets, return on investment, fixed-cost ratios, etc. as well as teaching skills like math, geography, negotiation, trading and communication. Each player assumes the role of Will Trader, an enterprising duck who aspires to build his Cracker Mills all over the world. Players compete by developing businesses, making investments, and other similar actions while circling the gameboard.
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Game data sourced from BoardGameGeek, used under their API terms.
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