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Super Dice Heroes

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Super Dice Heroes

Super Dice Heroes

2020

Designed by Joe Hout

Published by (Web published)

Description

Super Dice Heroes A Roll-and-write Superhero Game Overview: You are a Superhero trying to save the city! Travel to different locations, rescue citizens, defeat minions, and save the day! Players: 1 - 100+ Game Time: 20 minutes Items needed: 4 six-sided dice and your favorite token, meeple, miniature, or pawn to represent your superhero Setup: Determine your Superhero power for this game. Roll 2 d6 for your choices for your superpower this game, choose one superpower (Reroll if necessary until there are two different numbers). Different players can choose a different superpower. Name your superhero and draw their costume. Place your Superhero token in the middle circle as your starting place (this is the only time your token will be in the middle circle) The game is played over 10 rounds simultaneously, with players trying to earn the most points (honor). All players will use the same dice pool for each roll, assigning however each player determines. Gameplay: Each Round you will Roll 4 dice and then spend those 4 dice - Roll 4 dice - Roll the 4 dice. Write the numbers in the top right corner on the current round s track. This is just used as a helpful reference. - Spend dice to either Move or Help - each die can be used to either move your superhero or help people in your current location (by marking an X or a number). Move - There are two ways to move. Move your superhero token to the location that matches the die, or use a die that matches your superhero s current location to move your superhero token to any location. Help- Use a die to help in your current location, marking an X or writing a number (depending on the location). Repeat this until 10 rounds have been completed. Using your Superpower: You may use your superpower three times throughout a game. The three blank squares in the middle circle (under your superhero) are there to show how many superpower uses you have remaining. You may use your superpower at any time, even multiple times in a round. For each use, mark an X in the square. Superpowers explained: 1 - Shrink - Change any die to a 1 2 - Teleport - Use a die to travel to any location 3 - Ice - Decrease a die by one (Example: Change a 4 to a 3, or a 2 to a 1. 1 s cannot be changed) 4 - Fire - Increase a die by one (Example: Change a 3 to a 4, or a 1 to a 2. 6 s cannot be changed) 5 - Shapeshift - Change one die to the same number of another die rolled this round (You may not Shapeshift a Wild die) 6 - Grow - Change any die to a 6 Using Wild Dice: When you unlock a wild die, circle it in the bottom section with all the Wild dice. You may at any time spend a wild die. A wild die is an additional die that is any number. When you use a wild die, mark an X over an unlocked wild die icon to show you have spent it. You can spend multiple wild dice in a round, and you can use wild dice immediately after gaining them. You may use wild dice for moving or helping. Rescuing Bystander Meeples: When a Bystander Meeple rescue requirements are met, you circle a Bystander icon in the bottom section with all the Bystanders. At the end of the game, each rescued Bystander earns you 5 Honor. Defeating Robot Minions: Each location has three Robot Minions that are causing trouble. You may spend any number die to defeat one of these minions, marking an X over it at the location, then marking an X over a Robot Minion in the corresponding section at the bottom. At the end of the game, each defeated Robot Minion earns you 1 Honor. (Robot Minions are a last resort at a location when you do not have any better options, so dice do not go to waste.) Each Location Explained: 1 - City Hall - Mark an X for matching die (1, 2, or 3) in any order. When the 1, 2, and 3 are marked off diagonally, you earn a Wild die. When all locations are marked off (all 9 spaces), you rescue a Bystander. Earn 4 Honor for each row and/or column completed. 2 - Hospital - Same number pairs. You can use the same number for multiple pairs. Y

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Game data sourced from BoardGameGeek, used under their API terms.