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Hyper Light Flicker

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Hyper Light Flicker

Hyper Light Flicker

2020

Designed by Maxim Steshenko

Published by (Web published)

Description

Hyper Light Flicker is a tabletop adaptation of Hyper Light Drifter for 1-2 players. In this dexterity cooperative skirmish player takes on a role of a Wanderer who seeks for a cure for their sickness. You will explore distant lands, encounter unfriendly denizens, find allies and gather good memories along the way. Game uses a combination of flicking movement and deterministic action system to deliver a fluid and visceral gameplay. Hyper Light Flicker is focused on four main concepts from the source video game: Fluid traversal. You don't spend action points to move on a grid. Instead you flick your Wanderer to get across a chasm or to leap into a fight. Visceral combat. You don't roll dice in a hope for a hit. If you can reach your target you instantly deliver a blow. Fighting in Hyper Light Flicker is about a consideration for the right moment to attack. One against many. You don't cut through cannon fodder. Each Denizen has an equal footing with your Wanderer, however the game gives you a fair chance to survive against a dozen of opponents. Fast pace resolution. You don't consider a dedicated turn of your opponents. Action/Reactions Cards weaves responses on your choices in the flow of the game. The game allows to play a sequence of various scenarios or to setup a random encounter on a 20″ 20″ table surface.

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Game data sourced from BoardGameGeek, used under their API terms.