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Hush!

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Hush!

Hush!

1986

Designed by Dan Glimne

Published by Alga

Description

Hush! is a children's game with no strategy involved, so everyone is equally good! Each turn, a player turns over one of the hidden tiles. If it is a strawberry, then he or she can take it. If it is a bird, the collected strawberries are "saved" and put aside. If it is a scarecrow, the player must say "HUSH!", and all other players must put back all strawberries they haven't saved yet. The game ends when all tiles are taken, and the winner is the one with the most strawberries. Important hint from the rules: If someone has not learned to count yet, the players can stack all strawberries and compare height instead. Contents: 54 tiles with pictures of strawberries, birds and scarecrows

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Game data sourced from BoardGameGeek, used under their API terms.