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Ambiguity: A Game of Decent Deductions

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Ambiguity: A Game of Decent Deductions

Ambiguity: A Game of Decent Deductions

2020

Designed by Mark Kolb

Published by (Self-Published), Knowledge Probe Inc (Brainy Games)

Description

In Ambiguity, you try to be first to deduce the secret items (words) of your opponents. Each player secretly picks an item from over 400 items. Clues, in the form of attributes, are revealed and players use them, or lack thereof, to guess who has what item. The box of lasercut components includes: 450 items on 45 cards 105 attributes on 35 cards (describe items) 60 indicator tokens in six colours 3 special revelation cards 12 Take a Guess cards 2 gameboards 20 deduction forms (more on our website). After a brief setup, the game play folllows: A player pulls an Attribute card and places it into the Attributes grid in an unused slot – one without indicator tokens Each player whose mystery item matches one of the attributes on the card must place their coloured token on the card without revealing the actual attribute Players will record any deductions on their forms. Players can make guesses of other players items at any time, although you shouldn t do so until enough attributes have been exposed – no need to waste your limited Take a Guess cards. Attributes describe item qualities and categories. All items will have at least three attributes. Some items will have ambiguous attributes out of context. For example, CHEDDAR is both a CHEESE and a CITY while MERCURY is a GOD, a LIQUID, a PLANET, ROUND, METALLIC, SILVER-coloured and in the SOLAR SYSTEM. —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.