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ICE

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ICE

ICE

2021

Designed by Jason Maclean Jones

Published by BadCat Games

Description

ICE is our home.ICE is our world. ICE is corrupted. ICE is dying. ICE is a mega-city. Ice is dying from within. Before our history began, the Gods created this world and seeded a civilisation that spread to cover the entire planet. They raised us up - the eight exalted families, they gave us a sun that would never dim, they gave us technology. Then they left. Why they did so is a question that has had no answer, until now. For our sun is dying, the corrupted machines are spreading. But after eons away, the Gods have finally returned. To help us battle for survival? Possibly. In ICE players take on characters representing one of the exalted families born from the genetic seed of the ancient Kchemic Gods. They must work together (semi co-op play) as powerful agents of the Gods in mission-based scenarios to hunt down and defeat corrupted threats in the dying city. A clever AI mechanism in game will keep players on their toes as they try to zero in on the location of the final enemy. With many NPCs to interact with and city sectors that change position and purpose, no two games will ever be the same! —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.