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COPAN

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COPAN

COPAN

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Designed by Fabrizio Angeletti

Published by (Looking for a publisher)

Description

We are in the city of Copan that quickly grew during the Maya period. The Maya leader Yax Kuk Mo, came from the area of Tikal (Pet n) and arrived in the Cop n Valley in 427 AD. He started the dynasty that transformed Cop n into one of the great Maya cities. Each player controls a Caste of Architects and Workers: your goal is to form Partnership with the other players Caste for building various buildings and temples, increasing in this way the social prestige. The Caste Architects try to create alliances with the Caste of Workers and vice versa, so the Players, send their Priests and Warriors emissaries to occupy temples and other buildings constructed to handle the politic, culture, worship, and the pelota game. They will be ready to human sacrifices too. The human sacrifices, the expansion of buildings for the construction of Copan, the increase of social prestige, and of the pelota game, should have the right balance to earn Maya points. At the end of game, the player who has more Maya points wins, and becomes the first of the sixteen Kings of Copan. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.