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Inchworm

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Inchworm

Inchworm

2000

Designed by Clark D. Rodeffer

Published by (Web published)

Mechanics
Description

Inchworm combines many different game mechanisms in a unique way; e.g. piece placement, Mancala-like sowing, stacking, and turning pieces into prisoners by surrounding them. The strategy of the game is deep and rich. There is a fair handicap system to balance the game if one player is noticeably stronger than the other.

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Game data sourced from BoardGameGeek, used under their API terms.