Lyryx
1996
Designed by Craig Candelaria
Published by (Self-Published)
The entire deck is shuffled. In turn, a player will reveal the top card of the deck. If the card has a word or word then the player has thirty seconds to identify the line of a song that contains a word from the card. The player may pick any word if the card drawn is blank. Players continue in turn order to recall song lyrics using the given word within the thirty-second time limit or be eliminated from the round. The sole survivor of the round is awarded the card for scorekeeping purposes. The player with the most cards after the deck is depleted is the winner. —user summary
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Game data sourced from BoardGameGeek, used under their API terms.
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