Reboot
2019
Designed by Supakit Chapoom, Anatchai Chinsuvapala
Published by BGN
After a Roborg or Robotic Battlefield Operator for Recon and General purpose had raised against human and destroyed all humanity, but something important for the Roborg also disappears. That is Energy enough to operate all Roborg. So all Roborg have started the new war to take control of the last man made energy source. Every Robrog has to fight it out there is only 1 left and also try to survive through all the disasters that happen. If they shut down once they will never start up again. Which Roborg will able to survive and take all the energy? maybe REBOOT is the only thing Roborg After the battle with losing of humanity, all the Roborgs still not having the "Energy" they wish to survive. The war of Roborgs for the last energy source begins again, but not only to fight each other, they also have to fight with natural disasters which had all the Roborgs cornered. Maybe "Rebooting" is the only thing all Roborgs need... Set up 1. Place Main Board on the table and distribute Roborg Board to each player and put their energy marker on the 12 slot 2. Place 4 wall on each middle spot of the SAFE ZONE(middle section) edge and place 1 wall on other borderline(yellow line) and then randomly place all the wall and any line except inside or borderline of SAFE ZONE a. Each wall can only connect to 1 another wall b. You can t make the close space 3. Randomly place 5 Retrieve Component Tokens on every section except in SAFE ZONE and on the start point of this round 4. Player who have the most robot will take the 1st player cube and be the first to choose his/her spawn point (depending on the player size) and next player in clockwise order choosing until every player have done Item Card 1. Card Type a. Equipment Melee Weapon/Shield can t hold in hand you must equip it immediately if you already equipped that type of Equipment you can decide to either discard the newly draw one or replace current equipment and put the old equipment at the bottom of the drawing deck i. Shield can take only damage form the attack b. Ranged Weapon when use place it at the bottom of the item deck c. Reusable Ranged Weapon If successfully make an attack with this card return this card to your hand if fall place it at the bottom of the item deck d. ENERGY can use in 2 ways i. When you fail on you attack you can discard this card to +1 of your dice result you can use as many energy as you have ii. In your turn you can spend 1 action to play this card and increase your ENERGY equal to number on the card and then place it at the bottom of the item deck 2. This card can make an attack through the wall 3. This indicate the dice value you need to roll to make an attack 4. This is the range for the attack Each player never have item card in their hand more than 4 cards and they must discard until they have 4 cards before continue playing If card used >> place it at the bottom of the item deck If card unused >> place it at the discard pile Action In each round start from a player with 1st player cube, Player can spend a maximum of 3 actions the same action can be repeated after players finished their turn player the player on their left starts their turn. When every player finished their turn, The player with the 1st player cube flip all face down disaster tokens and random select 1 disaster token and place on any section except SAFE ZONE after that reveal 1 event card and resolve its effect (detail on page 7). Pass 1st player cube to the player on the left and start the next round 1. Move a. Use 1 action to move 1 space orthogonality can t move through the wall 2. Use energy card b. Use 1 action to play ENERGY card from hand to increase Roborg ENERGY equal to value to on the card then put it on the bottom of the deck 3. Attack a. Player must first declare an attack and select a target a
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Game data sourced from BoardGameGeek, used under their API terms.
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