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Monolith: Board Game System

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Monolith: Board Game System

Monolith: Board Game System

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Designed by Mario Casillo, Salvatore Russo, Vincenzo Russo

Published by (Self-Published)

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Description

Monolith is the core or basal element of a new entertainment system reported in the form of the board game or the Monolith system. The system sees Monolith as the central element which is the base box comparable to the classic concept of Console. The central element of the "Monolith" system is interpreted as a console Inside the box there are in fact the cardid elements, such as the player's dashboard (pad), dice, cubes, dividing screens, etc., which will be inserted with the components present in the boxes that the player decides to purchase. So as to give shape to the game you chose to play with, generating a completely new and engaging game experience A Monolith box allows you to support a minimum of 2 players up to a maximum of 6, depending of course on the game you want to play with. The games currently available for this platform are: Browl Inn, Atomic World, Terror Browl Inn: competitive fight simulator for 2 to 6 players with an average duration of 30 per game Atomic World: cooperative game for 3 to 4 players with an average duration of 60 per game Terror: semi-competitive management from 2 to 5 players with an average duration of 45 per game

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Game data sourced from BoardGameGeek, used under their API terms.