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Geocaching: The Game

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Geocaching: The Game

Geocaching: The Game

2012

Designed by Cheryl Leon Levy

Published by (Self-Published)

Description

Players move around the Geocaching trail to try to get the most trinkets from caches. The board has a main track and side tracks that can be used to help you toward your goal. Play is counter-clockwise and you must roll a die to move. Certain spaces, characters on the board, and GPS cards that you gain can send you elsewhere on the board, or even physically at the table. Others reward, help or hold you back. Once you get past the Finish (which you can only do if you aren't bringing Travel Bugs with you), you stay in the game, trying to protect your stash, until everyone else catches up. The person with the most Trinkets wins! —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.