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Anteel

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Anteel

Anteel

2003

Designed by Jasper McChesney

Published by Primeval Games Press

Mechanics
Description

Anteel is a rules-light but tactically serious space wargame, which is totally diceless. In fact, there are no randomizers of any kind, resulting in a game that is all about strategy, rather than luck. There is record keeping, but it's limited to the damage each ship has taken, and convenient fleet control sheets are provided. The rules are easy to master, but to play well, you'll have to be planning several moves in advance, much like in Chess or other classic strategy games. Gameplay is quick but nail-biting as you watch to see what plans your opponent will undo with an unexpected move.

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Game data sourced from BoardGameGeek, used under their API terms.