Kamon
2007
Designed by Bruno Cathala
Published by Jactalea
set twoplayer abstract strategy game kamon shuffle game token fill hexagonal grid token hex token consist blank token token color symbol combination appear early version game token value different symbol hex leave blank token fill space serve barrierto start black player place pawn perimeter space touch hex token space eg red fish indicate white player place pawn turn red token fish token white player pawn constrain black player place pawn player continue take turn manner game end immediately victory condition fulfil player connect opposite edge grid pawn hex player surround hex loop pawn regard hex occupy opponent pawn player prevent opponent place pawn eg occupy yellow mountain yellow token mountain token available
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