Caravan
1997
Designed by Lajos Brons
Published by Papercut Games, (Web published)
A pick up and deliver game where players trade goods and put up buildings. The 'robber' works against them as they try and build the most buildings. The gameboard consists of an imaginary map showing four continents that are each divided into multiple countries. Every country is seeded with a token that represents one of eight different types of trade-goods. Players may pick up these tokens as they move their own pawn from country to country around the gameboard, and then collect payment for delivering the goods to a country where there is demand. Players spend their earnings to achieve a progression of game-ending conditions.
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Game data sourced from BoardGameGeek, used under their API terms.
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