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Hunter's Gyre

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Hunter's Gyre

Hunter's Gyre

2019

Designed by David Dawkins

Published by (Looking for a publisher)

Mechanics
Description

This game follows the souls of two to four hunters as they compete in life, journey through the afterlife and on to resurrection. The game is driven by the Hunter's Field, based on a simple Mongolian capture game called Wolf and Deer. The journey progresses to the Garden of Souls, where players can worship their ancestors to score for each soul present, then on to the Trial of Bridges, which scores in a simple row/column area control at the end of each round. Pieces can then pass on to the Wheel Of Joy, from which they can be resurrected to the Hunter's Field. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.