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Gangsta!

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Gangsta!

Gangsta!

2019

Designed by Yves Rosenbaum

Published by Schmeta Games

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Description

Players embody a Boss determined to expand his/her influence at the expense of his/her rival factions. Players will be required to recruit gangsters in order to perform the most profitable heists available. Players will perform one of the following actions during his/her turn : recruit a new gangster (and pay its recruiting cost), perform one of the available heist (and obtain its rewards) or pass his/her turn (and collect a small amount of money). Gangsta! is divided in three different chapters. From the beginning of chapter II, players will also have the opportunity to cooperate when performing specified heists (and consequently share the rewards). At the end of the game, the player with the most Influence Points wins. -description from designer

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Game data sourced from BoardGameGeek, used under their API terms.