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Chutes à gogo

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Chutes à gogo

Chutes à gogo

1992

Designed by Max J. Kobbert

Published by Otto Maier Verlag

Description

A tree, built from two interlocking cardboard pieces, grows by putting lots of cardboard leaves onto it. The players alternate adding a leaf to the tree; the first player getting rid of all his leaves first without toppling the tree wins.

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Game data sourced from BoardGameGeek, used under their API terms.