Color Scheme
2007
Designed by Fabian Klotz
Published by Educational Insights
Categories
Mechanics
Description
Players choose a secondary "target" color (orange, green or purple) and then use primary colored tiles to blend colors and get three of their target-colored tiles in a row (either vertical, horizontal or diagonal). The board resembles the classic Connect Four as you drop tiles slots. However each location on the 5 6 grid has room for 2 of the colored tiles, thus allowing them to blend and make one of the target colors.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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