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Thoughts Confound Psychology

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Thoughts Confound Psychology

Thoughts Confound Psychology

0

Published by (Unknown)

Description

The game is similar to Apples to Apples and Cards Against Humanity. Each player is dealt seven white cards. One player starts the game by reading a black card. All the other players then choose the white card from their hand that is the best fit for that card. The reader chooses the answer they like best and the player who submitted that card gets to keep the black card they won. Play continues until "you get tired" and the player with the most black cards is the winner.

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Game data sourced from BoardGameGeek, used under their API terms.