A to Z Jr.
1997
Designed by (Uncredited)
Published by Discovery Toys, Tactic, Fundex
Categories
Mechanics
Description
A to Z Jr. is almost exactly like the parent game, A to Z, but with categories that are more child accessible. Everyone gets a board with 25 spaces, one for every letter, except for X and Y which get squashed together. On your turn you role the die, the number you've rolled corresponds to a category that is read to you and then you have 30 seconds to name as many things in that category that you can, covering a letter as you think of words that start with it. First one to cover their entire board wins.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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