Mix & Mayhem
2019
Designed by Simon Harrison
Published by (Self-Published)
Mix & Mayhem is a fast-paced family battling card game for 2 to 4 players. It can be played in 4 different ways, providing exciting variation and wide age range appeal. One of the games aimed at young children is a simple mix and match stlye game. One of the other games is a Top Trumps style of selecting a category and the highest value wins. The other two of the game variations are trick taking games that involve trying to create the most powerful creatures and battling them against your opponent. The game contains 72 cards, including 60 character cards and 12 special action cards. The 60 character cards include 20 Head cards, 20 Torso cards, and 20 leg cards. Combined in the right sequence, these cards create 20 fearsome characters ready to do battle, however, when the cards are mixed with cards from other characters they can create up to 8,000 unique characters each with their own unique name and powers. You will create crazy, scary, funny, unusual and wonderful characters to battle and try to defeat your opponents. Mix & Mayhem cards can be played in 4 different ways, You Complete Me, Wipe Them Out, Skirmish, and Bunch of Fives. The rules for each game are described below. You Complete Me! Preparation: Remove all of the Action cards. Shuffle the Character cards and place them in a pile face down. Playing the game: Decide who goes first, then each player takes it in turns to take a card from the pile and lay them face up in front of them. As the game progresses each player will be able to mix their cards to create weird and wonderful creatures as the game progresses. The winner: The aim is to be the first player to create one of the 20 original characters made up of the set of correct 3 cards. If neither player is able to create one of the 20 original characters before the cards are all drawn then the cards are collected, re-shuffled, and drawn again until there is a winner. Wipe Them Out! Preparation: Split the cards into 3 separate piles for Heads, Torsos and Legs (including the Action cards which are also marked on the back of the card as Head, Torso and Legs cards). Shuffle each pile and deal the cards face down to each player so that each player has their own separate piles of Head cards, Torso cards, and Leg cards. Each player should have the same number of body part cards. To play the game: Each player picks up the top card of each pile of body parts so they have a complete character, with a Head card, Torso card and Legs card. If they pick up an Action card instead of a character body part they should keep this and draw another card from the top of the pile until they have a character body part. The Action cards that they may have picked up can be used during the game. Players hold the cards facing themselves, so only they can see them. Decide who goes first, then that player will select a category – either Brains, Strength or Speed. Each player shows their card to reveal the value of the chosen body part. The player with the highest value wins the battle and the player with the lowest value must discard the body part card that lost. Then the loser must pick up the next top card from their pile of the same category until they have a complete character again. The winner of the battle can keep the same cards in play. However, each card can only be used a maximum of 2 times to win a battle. After an individual body part card has won 2 battles it must be discarded and a new one drawn. Players will take it in turns to select a category. Both players must always have at least 3 cards in play, including a Head card, Torso card and Legs card in addition to any Action cards that have been collected. To create some extra mayhem the Action cards that have been drawn by players during the game can be used when it is their turn at any stage of the game. Once a player uses an Action card it must then be discarded. The winner: The object of the game is to defeat your opponent by wiping out a pile of their cards so that they
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Game data sourced from BoardGameGeek, used under their API terms.
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