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Conga

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Conga

Conga

1998

Designed by Martin Franke

Published by Das Spiel

Description

Conga is a two-dimensional game which combines characteristics of Kalah games with four in a row. One players uses 10 black seeds, the other 10 white seeds. Players start with their cache of seeds in opposite corners of the board. The contents of a pit are distributed into the succeeding pits in a particular manner not unlike the "sowing" that happens in Mancala games. The object of the game is to form a row of four occupied holes (the colors of the seeds don't matter), diagonally or orthogonally. In addition, you win if your opponent can't move.

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Game data sourced from BoardGameGeek, used under their API terms.