Liqueur the Game
2018
Designed by Shogo Kuroda
Published by ドイツゲーム喫茶B-CAFE
Mechanics
Description
The object of the game is to produce various liqueurs with an aim to become the world's No. 1 liqueur producer. You combine base and flavor cards to produce liqueurs. You also receive order cards from clients to make sales by producing liqueurs that match the order. Sales may be increased with trend cards with matching criteria. At the end of the game, the player who has achieved the highest sales (by bottles sold) is the winner. —user summary
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Game data sourced from BoardGameGeek, used under their API terms.
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