Król Popiel
2018
Designed by Jan Madejski
Published by Granna
Categories
Mechanics
Description
Old polish legend says that a swarm of mice had emerged from the Goplo lake and eaten evil king Popiel as a punishment for his malicious reign. In this game the players alternately place mice tiles on the Kruszwica tower, where Popiel fled. The better the tile fits on the board, the more points it scores. If tile touches Popiel's pawn, player gets random bonus (another move, points multiplier etc.), and evil king retreats to upper foors. Game ends when he can flee no more. The player with the most points wins. —user summary
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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