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Lost

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Lost

Lost

2018

Designed by David Stennett

Published by Playford Games

Mechanics
Description

The largest copper mine in Ancient Hindustan was a maze of dark tunnels deep below the earth. Miners could easily get lost, and when water and rocks blocked the tunnels, they struggled to return to daylight. Move your miner from tile to tile until it reaches the opposite corner. Movement depends on the number and direction of the rays on the tile it occupies. Each turn, players shift a row of tiles to block other players or open up a route for themselves. LOST IS ONLY AVAILABLE AS PART OF THE ANCIENT WORLD MULTI GAME SYSTEM FROM PLAYFORD GAMES —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.