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Grailnah

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Grailnah

Grailnah

2004

Designed by Frederic de Wouters, Michel Brancart

Published by Imotep

Description

The aim of the game is simple: the first player who has one of his Knights land on the center of the board has won in his quest for the Grail. But be careful - your opponent has the same aim! He will do everything in his power to slow you down and to move his own knights forward ...

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Game data sourced from BoardGameGeek, used under their API terms.