Board Game Directory
+ Submit

One Session Gettysburg

← Back to Board Games
One Session Gettysburg

One Session Gettysburg

2018

Designed by Markus Stumptner

Published by Chris Harding Simulations

Description

A very compact and fast simulation of the Battle of Gettysburg playable in a single session, as an evolution of the Gettysburg game originally designed by Hampton Newsome as part of his Meade's Turn. Units accumulate fatigue, losses and disorder like their real counterparts, and stop working long before they are eliminated by combat. Corps are activated by chitpulls and a simple order system (no writing) captures the delays inherent in 19th century campaigning and the unreliability of individual leaders. Map scale: Half a mile per hex Time scale: 3.5 hours per daylight turn (4 daylight, one night turn per day) Unit scale: Divisions, individual army and corps commanders —description from the publisher

Where to Buy

We may earn a small commission when you buy through these links.

View on BGG →

Game data sourced from BoardGameGeek, used under their API terms.