Palm Beach Island Resort
2006
Designed by Harald Mücke
Published by Mücke Spiele
Categories
Mechanics
Description
Description of the game from Spielbox: Palm Beach Island Resort is described as a tactical game. By placing needed infrastructure onto the spaces of the Island, a tourist resort is created that will be visited by guests from around the world. The goal of the game is to build Bungalows and encourage the tourists to part with their money; that is, make a tidy profit. Each player acts as a travel agent trying to fill his bungalows up.
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Game data sourced from BoardGameGeek, used under their API terms.
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