Sea Lords on the Mekong Delta
2007
Designed by Joseph Miranda
Published by Decision Games (I)
strategy amp tactic magazine sealord vietnam war mekong delta sl lowtointermediate complexity twoplayer operational simulation important tactical undertone riverine combat mekong delta vietnam war player free world include south vietnamese ally communist include viet cong north vietnamese army force objective communist player infiltrate man supply mekong delta waterway attack critical free world basis town region free world player attempt prevent infiltration conduct offensive communist formation baseseach player available type riverine ground unit air unit free world player communist player use special rule represent side advantage intelligence local guerrilla system use operational impulse system player move fight force follow opponent force operation require expenditure command pointssl different scenario cover critical period operation game warden early year tet communist general offensive sealord free world counteroffensive map grid square equal mile km game turn represent month unit maneuver battalion battalion equivalent
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