Canyon
1972
Designed by Tom Werneck, Frank Ullmann
Published by Interplay (Board Game Related), Palet spil, Heyne
This Heyne travel game is played on 2-piece board of 8x8 round points. The 4 center points and 2 adjacent points are omitted; they form an impassable canyon. Both players place their 15 tokens in one edge of the board and try to reach the other side - around the canyon. Jumping over tokens allows for faster movement of the tokens and jumping over an opponent's tokens eliminates them. The game ends, when all (remaining) pieces of one player have reached the opposing edge. Every token scores points - the further the token gets the more points are scored. The player with the most points wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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