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Savana

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Savana

Savana

2018

Designed by Yann Dupont

Published by Djeco

Mechanics
Description

Winning the trick is great when the cards features winning points. Unfortunately you don't always know in advance what the other players will play. Savana is a trick taking card game, with four families of 12 cards each (elephants, lions, hyenas or zebras), each cards also have a value 1-12, and green stars (positive points) or red stars (negative points), zebra cards have no stars, but some have special rules. Cards must lead or be a zebra, if a player can't lead or play a zebra he may play any cards. Highest card in the family or zebra wins the round, family trumps zebra in case of ties. Once the last cards has been played, players count their points, and whoever has the most points wins.

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Game data sourced from BoardGameGeek, used under their API terms.