The Werewolves of Miller's Hollow
2001
Designed by Hervé Marly, Philippe des Pallières
Published by Gém Klub Kft., Morapiaf, Asterion Press, Asmodee China, asmodee, Swan Panasia Co., Ltd., Granna, Rebel Sp. z o.o., förlAgo AB, Lex Games, Gém Klub Kft., Zygomatic, Asterion Press, Swan Panasia Co., Ltd., förlAgo AB, Rebel Sp. z o.o., Hobby Japan, Crómola, ADC Blackfire Entertainment, Morapiaf, 999 Games, Asmodee Italia, 999 Games, Crómola, Hobby Japan, Asmodee, Lui-même, Granna, Lui-même
Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals their role, and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players. The Werewolves of Miller's Hollow/les Loups-Garous de Thiercelieux/Die Werw lfe von D sterwald is a published version arranged by Hervé Marly and Philippe des Pallières and published by Lui-même, 2001 for 8-23 players. This has been nominated for the 2003 Spiel des Jahres award. Werewolves of Miller's Hollow is a separate game from Werewolf, and was split from that entry at the request of asmodee.
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Game data sourced from BoardGameGeek, used under their API terms.
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