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Pacific Tide: The United States Versus Japan, 1941-45

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Pacific Tide: The United States Versus Japan, 1941-45
Rank #9088

Pacific Tide: The United States Versus Japan, 1941-45

2019

Designed by Gregory M. Smith

Published by Compass Games, Banana Games

Rating
7.2
Weight
2.6/5
Description

pacific tide united states versus japan compact strategiclevel game cover struggle united states include commonwealth force japan world war ii game designer gregory m smith game utilize unique fastpaced carddriven combatbuild system revolve carrier operation provide player multitude decision extremely competitive twoplayer game pacific tide enjoy solitaire play format unique ldquopersonalityrdquo drive bot systemdespite strategic level game operational tactical nuance player decide commit carrier force landbase air intelligence asset degree japanese player race clock quality pilot degrade time start lose strategic initiative second player player fight clock sit relaxed approach defeat japan nt win nt win tension build side race decisive carrier battle seizure key geographical objectivesthe cardbase combatbuild system different quotnormalquot eventoperation point drive system separate card deck provide japanese player year player receive year card freehellipbut use build point repurchase old card cause player agonizing moment typically afford rebuy card need think need player decide aspect card use ndash multiple exclusive use quotdo bquot use different result base operational strategic need time help ensure tense dynamic game system force player choice decision playunit comprise different typesbull cv unit represent individual carrier small group escort carriersbull inf unit represent type ground combat troop include marine army unitsbull naval air unit represent carrier bear aircraftbull land air unit represent bomber fighter base landbull partisan unit represent filipino resistance grow considerable size end warbull campaign set reinforcement code print counterbull enhance ergonomic build set reinforcement chartscontrol entrench marker provide playspecial rule provide amphibious attack repair fleet supply effect guerilla bidding rule determine play tournamentstyle play formata bonus solo player pacific tide feature solitaire assistant ndash commonly know quotbotquot ndash give guidance player solitaire play assistant act differently base quotpersonalityquot givenaggressive defensive balanced game card rating assistant prioritize differently play extremely competitive twoplayer game pacific tide enjoy solitaire play format unique ldquopersonalityrdquo drive bot systemproduct informationcomplexity solitaire suitability time scale single year turn alternate multiple card play playermap scale area mapunit scale individual carrier carrier group fleet armylevel infantry air groupsplayer good twoplaye time hourscomponentsone map quot x quot map sizeone countersheet rdquo unitcounter game cardsrule booklet sixside dicebox lidgame creditsdesigner gregory m smithartist ilya kudriashovpackage design ilya kudriashov brien millerproject director john kranz

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