Mithril
2006
Designed by Olivier Lamontagne
Published by (Looking for a publisher)
Categories
Mechanics
Description
In Mithril, each player plays a team of dwarves exploring a mine to discover buried valuables, such as gold, beer, mithril and a treasure chest. Players must dig carefully to avoid being crushed in a cave-in, as the mines' stability is unpredictable, and the other players can sometimes trigger cave-ins and other hazards. The game ends when a players brings the treasure chest back to his entrance. Then, the richest player wins the game. The game is still under development.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Mithril” on YouTube%2Fpic145849.jpg&w=1440&q=75)