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2d6 Sci-Fi Combat

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2d6 Sci-Fi Combat

2d6 Sci-Fi Combat

2016

Designed by Ed Teixeira

Published by Two Hour Wargames (THW Game Design)

Mechanics
Description

2d6 Sci-Fi Combat is a fast-playing "beer and pretzels" miniatures game of sf skirmishes. Each figure represents either a player-controlled star or a grunt whose actions are wholly determined by the game mechanics. It's possible to play solo against "AI-controlled" grunts or against other players' stars, with our without grunt allies. Miniatures are further classified by reputation (essentially skill/quality), class (bugs, mercenaries, police, etc), defensive value (how hard to hit or hurt), and what weapon they have. The game is well suited for campaign play.

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Game data sourced from BoardGameGeek, used under their API terms.