Global Survival
1992
Designed by John Mayer (II), Diane Schwartzberg Mayer
Published by The Avalon Hill Game Co, Vision Quest, The Avalon Hill Game Co
Mechanics
Description
This game features players "buying" countries based on where their pawns land on a Monopoly-style board - countries aren't "bought" but are invested in, and it is always an option. An Event book describes various world events that either help or hinder the "owners'" permanent or temporary syndicates. You fall in and out of alliances all throughout the game.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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