thwart
1986
Designed by Pat Meisenheimer, Mike Meisenheimer
Published by patomike
Mechanics
Description
Players start with 5 numbered tokens of their color. They must get rid of these, and acquire 5 new ones not of their color. Every spot on the board has a token/number associated with it. The board is a hexagon linked with 6 paths through the center. The players move counter-clockwise or through the center.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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