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AEON2

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AEON2

AEON2

2017

Designed by Sandy Dobbs

Published by GobboTown Games

Mechanics
Description

WarDice: AEON2 is a new and unique wargame. With a non-standard turn structure and fog of war command system, This game creates a realistic and playable representation of battle. If commanded correctly, troops could move quickly to where they are needed, unless the enemy starts firing at them! Actual tactical operations work in AEON2. AEON2 also lets you make your own armies from any figures out on the market. Ask yourself these questions. Should you really know the exact weaponry and strength of the enemy? Should you be able to know the exact rolls he needs to make to be successful when attacking or defending? Should your units do exactly what you want them to do each time? Move to an exact spot? Shoot at the best time? Charge exactly when ordered? React when they are supposed to? Is it too predictable? For a realistic, but playable set of sci fi rules AEON2 is the rules set you have been looking for. AEON2 has a ton of great features. Some of them are listed below: Story element to all games Commanders that issue orders Elite troops Different level vehicles Random movement system 6 phase system for turns No charts for combat Dice vs dice combat Fog of war philosophy Random game end Suppression Reaction tests and firing Personality for commanders Mission Generator No two games ever alike No bookkeeping Marker based morale system Plane rules for flying vehicles Snipers Indirect fire Army lists in BattleScribe (free) —description from the publisher

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Game data sourced from BoardGameGeek, used under their API terms.