Treachery
2018
Designed by Max Greiner
Published by (Self-Published)
Treachery is a collaborative or solo collectible card game of limited resources and alliance-building, where each game poses a unique win condition, and you must race time, coordinate efforts, and improve your odds in order to flourish and win. Based in an original, breathtaking retro-futuristic universe of space adventure and conquest, characters are recruited by leveraging motives including exploration, wealth, and honor, and games revolve around combinations of intertwining plots. Risks include dwindling sustenance, strange and surprising hazards, and your loyal character cards betraying you and 'going rogue' at every turn.
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Game data sourced from BoardGameGeek, used under their API terms.
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