Kommissar
1966
Designed by (Uncredited)
Published by Selchow & Righter
Mechanics
Description
A game with a mechanics similar to Monopoly in terms of movement around the game board, the object of Kommissar is to be the first player to acquire 500 rubles and reach the People's Airport. This allows an enterprising comrade who has been successful in selling forbidden capitalistic items to leave Siberia and retire someplace warm.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Kommissar” on YouTube%2Fpic555658.jpg&w=1440&q=75)