Schatztaucher
1992
Designed by Nik Sewell
Published by Salagames
Mechanics
Description
Players make progressively deeper dives into the ocean waters (eight levels on the game board), gathering gold coins and stockpiling the necessary spears/harpoons that eventually allow one player to fight off the sharks and giant octopi at the ocean floor and bring a treasure chest back to the surface to win the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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