A Nation on Trial
1997
Designed by Jim Dietz
Published by Jolly Roger Games
A Nation on Trial is an operational level miniature battle simulation system. The game includes easy to use rules for command-control, supply, and designing historical campaigns. Featuring: The same basing system as the Tactical-Level system Johnny Reb. Rules for command-control, supply and the fog of war Big battles such as Antietam are playable in a 4'x 8' space. Big battles can be played in either a day or a weekend. The Three Days of Gettysburg: a ready to play scenario for A Nation on Trial. Ratings for over fifty different divisions, corps and army commanders for the Union and Confederacy. Expanded by: Blow! Bugles! Blow!
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